That being said, research from 2015 suggests that human beings are possessed of a directional bias that naturally attracts them to left-to-right movement as opposed to the alternatives. These basic lateral motions were really down to the hardware limitations early game designers faced: whether the implementation was predominantly side-to-side, as in Super Mario Bros., or the up-and-down of Pong’s paddles, early video games existed within a limited two-dimensional world. After all, Tennis for Two - a precursor to the commercial Pong and regarded as the first video game - may have had you track a “ball” from left-to-right across the screen, but the real movement was up and down. But this simple, almost monotonous, concept of movement has been present since the earliest days of gaming.
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